All of the big tanks are surprisingly usable for their points and could easily be seen in an army if not for that 3 CP tax to take a superheavy auxiliary. Ultimately, it does still get hard-countered by some flavours of hordes, and any game played with it is going to be a knife edge of making sure you dont get charged by a melee killing machine, but in a similar way to the Taunar in 8th I can see people picking it up and running it to 3-2 finishes or the occasional 4-1. Remember that these Dreadnoughts dont currently get Legion Traits, since they arent INFANTRY, BIKERS, HELBRUTES, or CHARACTERS. With recent 9th edition books making this change as well, the points cost of each model is at the end of each section. Alright, onto the shared units, I guess. #warhammercommunity #warhammer #warhammer40k #khorne #angron #worldeaters #40k #arksofomen #paintingwarhammer #paintingforgeworld #painting #paintings #miniatures #miniaturespainting #warmongers #ad. As someone who loves the Death Korps of Krieg and the Titan Legions, I was very excited to see this book and check out the profiles contained within! If youre a user of these its worth scanning through and checking for the addition of Blast on their guns Knights missed out on the first pass of FAQs due to not being in the main indexes. He did also get whats probably a downgrade in being declared a Terminator, but if you were planning on warping him in anyway its much of a muchness. To start with, its bumped up to 30 wounds. A welcome an unexpected change, in addition to the fact that the Solerite Gauntlet is now flat 2 damage (fuck you D3 damage). [2] It also includes : One Regimental Doctrine for the Death Korps of Krieg, designed to work with Codex: Astra Militarum [2] Chaos Daemons get some welcome points adjustments, no longer have we got to have points values tied to the Gods holy numbers! Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. Todays Forgeworld Preorders Imperial Armour Compendium andNecromunda! The Imperial Knights get profiles for all Knight variants currently produced by Forge World including some much appreciated points cuts! Their Gas Bombs are still excellent and with the Grenadiers stratagem will be painful for anyone on the recovering end! The Skathach Wraithknight also gets a surprisingly huge amount of improvement, honestly shifting itstraight to being much more worth considering than the regular one. After all those words about the leviathan changes, this is a breath of fresh air. In the points section these are listed correctly however. 44.3M . Unfortunately, both of these get hit hard by being forced to take theInspiring Leader warlord trait. Credit: Jack Hunter. Having to use a Lord of War slot on this is, obviously, kind of terrible, but its also extremely hilarious, and has been pushed hardenough cost wise to make it at least fun to use. I think it is fair to say however that there was a wide gulf in the balance and efficiency of these units. The Astra Militarum were the OG beneficiaries of Forge World units, and they retain a prodigious range, though some of their options have been archived off as part of this update (mostly very similar variants on existing units). Unless youre set on bringing fancy weapon options, stick with the codex version. Theres a clear set of principles running through all the changes in this book, which are generally very healthy for the game but might make owners of a few units a bit sad. itll rarely be worth it to spend 3 CP to take one. A lot of the profiles have been tidied a little and they benefit greatly from this, as degrading profiles on low wound models like this was often a problem in the previous edition. Grey Knights get a variant of the Land Raider which has psycannons on it, for some reason with a different profile than seen on normal ones. Next up, Im a bit more tentative on this but Ithink Shadow Spectres end up more attractive as a general pick than they used to be. Pure upside is the best kind of upside. But usable. Imperial Fists Astraeus Super-heavy Tank. Both options are now a pretty substantial firepower boost. Throughout the week we will be taking a look in more detail at some of the changes in profiles across the armies, along with taking a look at the Death Korps of Krieg to see if they can finally compete on the tabletop with these new rules, so make sure to stay tuned to the site! Though this does make it a little bit harder to read in the book, any future FAQ updates can be made in just one place, rather than risking some FW unit missing the change. The flamer shooting profile is up to 12 now, like most of the flamer archetype weapons. All of these units follow the standard rules for their factions. I dont think it really fills a role Craftworldsneed, but it can sit at extreme range and pick up targets pretty decently I guess? Credit: Jack Hunter. Legio Xestobiax Reaver Titan. The Death Guard get the Blight Drone, which is pretty cool, but nothing else. Most notably, its aura now has a 6 radius, making it even easier to use it to shield your forces. Imperial Fists converted Carab Culln Leviathan Dreadnought. Next, what if you want an incredibly stupid super-sized Lord of War drop pod? Warhammer 40k - Imperial Armour - Index - Forces of Chaos.pdf download. Void shields have also been completely redesigned and are no longer a confusing degrading not-invulnerable save. This is a great introduction for people who may have missed out on the Siege of Vraks series and gives some brilliantly grimdark flavour to this most dark of regiments! A nice little boost overall. Their Phoenix Lord, Irrylith, is less exciting, mostly just being a damage dealer, but isntawfully statted for what he is, certainly looking more appealing than, say, Fuegan. Whats awesome is that they dropped from costing 900-1000 points down to only 600, so can actually be used (if you can stomach spending 3 CP for a superheavy auxiliary detachment and an additional 1 CP for Martial Legacy). However, were concerned that if we dont make this statement Condit will kill us: Just play Titanicus instead. I hope this is something we see for other less known chapters in the future, even if it is in White Dwarf articles. The Malanthropewins because it gets to continue to exist, and is even slightly improved in exchange for a 15pt increase. The Death Guard also get a Greater Blight Drone with the Death Guard keyword, making this fully compatible with the Death Guard book and the Plague Companies rules. Also, if you really want something dead in melee you can choose to swap out Smite forWitch Strike and just absolutely go to town on them. Change), You are commenting using your Facebook account. Theres a bunch of stuff here that gets decent discounts or modest changes that make them a bit more usable without pushing them over into true winners. Its much easier now to drop in a single thing without needing to fill out an additional slot, but youre less likely to be taking multiple. Really like the changes so far! If youre going Krieg, its because you love the models or want to declare cavalry charges! Tau also do very well in the points department with the Rvarna getting a big points cut, we also see a number of weapons tweaks too, with increased damage and strength here and there across the range, perhaps pointing at any future upcoming changes in a new book on the horizon. for open , narrative and matched play. Back at the launch of the 8th edition of Warhammer 40,000 we saw a series of volumes from Forge World collecting together all the rules for Forge World units in the new edition of the game. Finally, theWasp Assault Walker is justgone, which is a blow to some configurations ofExpert Crafter go-wide builds, as you lose the option of essentially taking three more deep-strike War Walkers. While were going to dig into the highlights and lowlights of individual units below, our overall impression is that there was a significant smoothing over of the entire book. What about the new thunderhawk rules? Yep! The Las Pulsar is a whole 20 points cheaper!?!?!?! Acastus Knightsdrop to the point where you could squeeze one into a list a bit more reasonably, and gain some boosts to their guns in the form of Blast, but still really struggle to compete with Castellans. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. The good news is they might do OK at that up front, they are now a real psyker, getting access to smite and knowing one power from the Rune of Battle discipline. It did pick up the ability to use the previously 30k exclusive Twin Volkite Culverin, a heavy 8 volkite gun. (LogOut/ Someone at Forge World really loves drills. 9th Edition Imperial Armour Compendium: The Goonhammer Review By James "One_Wing" Grover October 31, 2020 Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different. The first is that the units in the Chaos Space Marine section reference the keyword, and where they do, they tell you to refer toCodex: Chaos Space Marines. - Warhammer 40K BOOKS COLLECTION - Internet Archive Void shields now work in a much different way essentially while they are active you have a 5+ save, and each generator has 3 shield points each time you fail a save you lose a shield point, any excess damage is wasted, meaning you want to try and force them down with low Damage weapons to get the most benefit once a shield hits 0 points it collapses, but if you dont collapse it in a turn then it regains all its points in the command phase. Enh the smaller daemon princes here seem OK but not great. Like the Rvarna, they do get a massive point cut, but here it comes with correspondingly massive decrease in capabilities. Carab Culln takes most of the generic leviathan nerfs (see below), and also loses out on both his feel no pain aura and most of the interest from the death-hold special rule it no longer lets you hit for mortal wounds and simply lets the heavy bolter fire with no penalty at units in engagement range. The basic and command squad variants go up to three wounds a pop with a 5+ FNP for 15pts each, and get slightly improved in melee from their previous incarnation, with their mounts getting a point of AP on their attacks. of Forge World units that, at the time of printing, are supported. Sky Slasher Swarms also get a bump their stats and costs are unchanged, but they get built in deep strike. This will be a process as getting to all the factions, but for now you can find all the points including Forge World, Special Rules, Stratagems, Warlord Traits, Points, Search: The trove warhammer 40k codex. The impact was, shall we say, uneven plenty of choices were fine, but there were frequent issues with Forge World units having unintended interactions with newly released rules, and a few choices that were just a bit over-pushed that tended to be over-represented. In the past, there were a few standout units that could be found in almost any army (looking at you contemptors and leviathans), and a lot of units that were just nowhere near usable. And now for the biggest gut punch: None of the Dreadnoughts listed here have the HELBRUTE keyword, meaning that until an FAQ corrects this, they dont get legion traits. We also have full reviews of both Codex Supplement: Space Wolves and Codex Supplement: Deathwatch, both also up for preorder today! Effectively this is the second movement nerf of the Cerastus variant (because reasons). Whether you want to reclaim the galaxy with the Necrons, burn it to a cinder with the Chaos Space Marines, or convince everyone to join the Greater Good with the T'au Empire, this book contains the datasheets and the points values you need.. The Stormblade andPraetor stand out a bit as both get a signifcant bump to their main guns, with the Stormblade going up a point of damage and the Praetor getting an extra D6 shots on the firetstorm mode. These certainly exist, and you can use them. Is that a hint of changes to come? PDF Warhammer 40,000 - Imperial Armour Compendium.pdf - 9th Edition They all picked up a substantial number of wounds, with a warhound now having 50 wounds and a warlord 120, but dropped in toughness, with the warlord the only titan at T9. I've been working on some seriously unwell looking vampires! Astraeus! For their part, Death Guard get their own section with a single unit immediately following, so theres a good chance this is intentional and not just an error. Ankbars Expedition Kharadron Overlords, Podcast: 110 | Wolves and the Watch Sprues & Brews. Today we see the new Imperial Armour Compendium up for pre order from Forge World! Boo. Terrax-Pattern Termite. 11 named characters, most of which youve never heard of cover the above 5 chapters + the Salamanders. Then theres theGreater Brass Scorpion,which dropped 75 points while going up to 28 wounds It now also degrades in WS and BS, and so will always have 6 attacks to whiff with as it loses accuracy. How many primaris can it transport? Being able to drop in a caster from this discipline without having to use an HQ slot on a Warlock is something that can plausibly come up. We also see some sneak peaks at what weapons may look like in a future Astra Militarum book with a Vanquisher cannon being listed as S16, AP -4, D9 with +1 to hit Vehicles and Monsters I am suddenly very glad i went with rule of cool and armed my Krieg Leman Russ with a Vanquisher cannon! Notice it also isnt CORE, so maybe no rerolls for you in the future. A bright point is his dreadfire claw switching from damage D6 to damage 4, but without the absurd durability he used to have, and without the choice of warlord traits, hes not bringing much to the table. Shane: The Golden Boys come out mostly on top, which considering half of their unit choices are coming from this book, is quite important. The Hornet Pulse Laser has gone down in power a little (sidegrading to S7 but only two shots), but that build is correspondingly much cheaper, dropping to 90pts instead of 115pts. All the titans are losers (except the warhound). This is because it is only 1500pts, leaving you enough leftovers to putsomething in your list to contest objectives, and its statline is a wild ride. If you are a fan of Forge World models and want the chance to use them in your games of 40k then you really should pick this book up, and while I understand that for pure Tyranid players it may seem a shame you have to fork out for the entire book, for those who collect multiple armies it is great having all these profiles collected in one place! On to the datasheets themselves we see a number of changes across the profiles, with the biggest change being weapons a lot have had damage or number of attacks added in line with the changes seen in the Space Marine Codex, units have also been updated to reflect any rules changes from that book such as Duty Eternal being added to all Dreadnoughts making them a lot more survivable. Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different. Solomon Lok never really saw play anyway, but Hector Rex was a popular choice because of how high you could juice him when you added a trait. Grav Pulsar Moirax now only deal 3 damage vs 3+ save, as opposed to the 4 damage is was before. Rob: Surprise! It gets a 4++ to compensate, but Im not sure that gets it back over the line into lists with all the cool new options to compete with. These datasheets include. So this makes the bombs way better against an MSU style list that huddles up as it moves around (see MARINES), but makes them much worse vs hordes. [ [2] Description This compendium includes 222 datasheets, including super-heavy units and highly specialised troops. **Somebody give Forge World a camera**My first look at the Imperial Armour Compendium from Forge World.Price 40EnjoySave on Warhammer 40K here: - Elemen. Corbax isnt bad, but hes not exciting, either. This is a great change as I often felt some of the Forge World units had some very odd costings. Announcing The Goonhammer 2023 Global 40k Campaign. This website uses cookies so that we can provide you with the best user experience possible. Goonhammer Reads Science Fiction: Women! Goonhammer and Stat Check are Teaming Up! Transporting 12 models, you can bring in a full 10 man squad with character support, all while having tons of firepower for a mere 180 points (or 190 with the even better Volkite side-weapons). Warhammer 40k . Imperial Armour Compendium 40k Rules Breakdown One of the best parts about the book in our opinion is that the points costs are at the end of each section! 9th Edition Imperial Armour Compendium: The Goonhammer Review Similar to the Space Marines we get a lot of traitor variants added, along with a new stratagem Smokescreen added in order to replicte the ability that Space Marines currently get in their book, again future proofing this volume until the Chaos Space Marines book is updated! Also Available on Spotify & Google Podcasts, The Hive Tyrant was one of the first models I ever painted for Warhammer 40k, so when I saw an unpainted one on ebay I knew I had to paint it up in honour of it! Lets look at how things shake out. Most Ork vehicles that are tank-style, along with Mega and Meka dreads, gain the Ramshackle rule from Trukks, giving them a chance to reduce incoming damage to 1 on a roll of a 6. Losing the grav rule hurts, especially against potential reserve charges. Meanwhile, the Tantalus gets ahuge price cut in exchange for trading out the weird warlord no one cared about and is also pretty strong as Covens. Such a fun and nostalgic time painting this up - used @redgrassgames wet palettes, @duncanjrhodes and @thearmypainter paints and can't wait to paint up some more! Look, theres atonof content to cover here and weve barely scratched the surface. will find the Warhammer 40,000 datasheets for the entire range. The Warp Hunter is still way too expensive for how fragile it is, while the Nightwing gets a weird makeover from undercosted cheap option to trying to be a heavier flyer, and there just isnt a slot for what its doing. It changes a reasonable amount the weapon goes to D2 rather than D3but the Nova charge mode is now just a flat 9 shots per fun (so 18 total), it goes up to S7 when you Nova it, and the whole package has come down a cool 110pts. TheKustom Stompa gets its cost brought more in line with a standard one, which is a relief, and its Stompa lifta-droppa gets an absurd boost, going to 4d3 shots instead of 2d6, rolling 3d6 against T to wound and now doing d3+3 damage at AP-4 instead of just a single mortal. How many wounds? Wait, WHAT!?! GW noticed that theGargantuan Squiggothhad no business being as cheap as it was, and have substantially hiked the price. Hecaton Aiakos is the clear winner here. Fundamentally, the ability to build yourself an incredibly deadly melee missile at a cut-down price is restored, so I guess enjoy that! Any weapons that Forgeworld doesnt currently make in 28mm are gone, so goodbye to reaver chainfists and carapace weapons that arent the apocalypse missile launcher and warlord carapace weapons that arent apocalypse launchers or laser blasters. Games Workshop provided Sprues & Brews a copy of this book for review purposes. 800 pts, but what do you get for that? Time will tell. TheMagaeraandStyrixboth get a boost, with their siege claws gaining a sweep attack thats straight up better than stomping feet, being flat damage three and otherwise identical. They killed my DKOK, thanks a lot after buying a Gorgon. At that point, given their defensive profile and the fact that they can just flatten stuff in melee, I think theres a plausible argument for trying three of these as a silly gimmick build.
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